var __reflect = (this && this.__reflect) || function (p, c, t) {
  p.__class__ = c, t ? t.push(c) : t = [c], p.__types__ = p.__types__ ? t.concat(p.__types__) : t;
};
var __extends = this && this.__extends || function __extends(t, e) {
  function r() {
    this.constructor = t;
  }

  for (var i in e) e.hasOwnProperty(i) && (t[i] = e[i]);
  r.prototype = e.prototype, t.prototype = new r();
};
//////////////////////////////////////////////////////////////////////////////////////
//
//  Copyright (c) 2014-present, Egret Technology.
//  All rights reserved.
//  Redistribution and use in source and binary forms, with or without
//  modification, are permitted provided that the following conditions are met:
//
//     * Redistributions of source code must retain the above copyright
//       notice, this list of conditions and the following disclaimer.
//     * Redistributions in binary form must reproduce the above copyright
//       notice, this list of conditions and the following disclaimer in the
//       documentation and/or other materials provided with the distribution.
//     * Neither the name of the Egret nor the
//       names of its contributors may be used to endorse or promote products
//       derived from this software without specific prior written permission.
//
//  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
//  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
//  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
//  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
//  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
//  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
//  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
//  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
//  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
//////////////////////////////////////////////////////////////////////////////////////
var egret;
(function (egret) {
  /**
   * Easing function set. Different easing functions are used to make an animation proceed according to the corresponding equation
   * @see http://edn.egret.com/cn/index.php/article/index/id/53 Easing effect Demo
   * @version Egret 2.4
   * @platform Web,Native
   * @language en_US
   */
  /**
   * 缓动函数集合，使用不同的缓动函数使得动画按照对应的方程进行
   * @see http://edn.egret.com/cn/index.php/article/index/id/53 缓动效果演示
   * @version Egret 2.4
   * @platform Web,Native
   * @language zh_CN
   */
  var Ease = (function () {
    /**
     * @version Egret 2.4
     * @platform Web,Native
     */
    function Ease() {
      egret.$error(1014);
    }

    /**
     * get.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * get。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.get = function (amount) {
      if (amount < -1) {
        amount = -1;
      }
      if (amount > 1) {
        amount = 1;
      }
      return function (t) {
        if (amount == 0) {
          return t;
        }
        if (amount < 0) {
          return t * (t * -amount + 1 + amount);
        }
        return t * ((2 - t) * amount + (1 - amount));
      };
    };
    /**
     * get pow in.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * get pow in。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.getPowIn = function (pow) {
      return function (t) {
        return Math.pow(t, pow);
      };
    };
    /**
     * get pow out.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * get pow out。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.getPowOut = function (pow) {
      return function (t) {
        return 1 - Math.pow(1 - t, pow);
      };
    };
    /**
     * get pow in out.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * get pow in out。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.getPowInOut = function (pow) {
      return function (t) {
        if ((t *= 2) < 1)
          return 0.5 * Math.pow(t, pow);
        return 1 - 0.5 * Math.abs(Math.pow(2 - t, pow));
      };
    };
    /**
     * sine in.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * sine in。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.sineIn = function (t) {
      return 1 - Math.cos(t * Math.PI / 2);
    };
    /**
     * sine out.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * sine out。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.sineOut = function (t) {
      return Math.sin(t * Math.PI / 2);
    };
    /**
     * sine in out.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * sine in out。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.sineInOut = function (t) {
      return -0.5 * (Math.cos(Math.PI * t) - 1);
    };
    /**
     * get back in.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * get back in。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.getBackIn = function (amount) {
      return function (t) {
        return t * t * ((amount + 1) * t - amount);
      };
    };
    /**
     * get back out.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * get back out。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.getBackOut = function (amount) {
      return function (t) {
        return (--t * t * ((amount + 1) * t + amount) + 1);
      };
    };
    /**
     * get back in out.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * get back in out。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.getBackInOut = function (amount) {
      amount *= 1.525;
      return function (t) {
        if ((t *= 2) < 1)
          return 0.5 * (t * t * ((amount + 1) * t - amount));
        return 0.5 * ((t -= 2) * t * ((amount + 1) * t + amount) + 2);
      };
    };
    /**
     * circ in.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * circ in。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.circIn = function (t) {
      return -(Math.sqrt(1 - t * t) - 1);
    };
    /**
     * circ out.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * circ out。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.circOut = function (t) {
      return Math.sqrt(1 - (--t) * t);
    };
    /**
     * circ in out.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * circ in out。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.circInOut = function (t) {
      if ((t *= 2) < 1) {
        return -0.5 * (Math.sqrt(1 - t * t) - 1);
      }
      return 0.5 * (Math.sqrt(1 - (t -= 2) * t) + 1);
    };
    /**
     * bounce in.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * bounce in。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.bounceIn = function (t) {
      return 1 - Ease.bounceOut(1 - t);
    };
    /**
     * bounce out.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * bounce out。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.bounceOut = function (t) {
      if (t < 1 / 2.75) {
        return (7.5625 * t * t);
      }
      else if (t < 2 / 2.75) {
        return (7.5625 * (t -= 1.5 / 2.75) * t + 0.75);
      }
      else if (t < 2.5 / 2.75) {
        return (7.5625 * (t -= 2.25 / 2.75) * t + 0.9375);
      }
      else {
        return (7.5625 * (t -= 2.625 / 2.75) * t + 0.984375);
      }
    };
    /**
     * bounce in out.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * bounce in out。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.bounceInOut = function (t) {
      if (t < 0.5)
        return Ease.bounceIn(t * 2) * .5;
      return Ease.bounceOut(t * 2 - 1) * 0.5 + 0.5;
    };
    /**
     * get elastic in.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * get elastic in。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.getElasticIn = function (amplitude, period) {
      var pi2 = Math.PI * 2;
      return function (t) {
        if (t == 0 || t == 1)
          return t;
        var s = period / pi2 * Math.asin(1 / amplitude);
        return -(amplitude * Math.pow(2, 10 * (t -= 1)) * Math.sin((t - s) * pi2 / period));
      };
    };
    /**
     * get elastic out.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * get elastic out。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.getElasticOut = function (amplitude, period) {
      var pi2 = Math.PI * 2;
      return function (t) {
        if (t == 0 || t == 1)
          return t;
        var s = period / pi2 * Math.asin(1 / amplitude);
        return (amplitude * Math.pow(2, -10 * t) * Math.sin((t - s) * pi2 / period) + 1);
      };
    };
    /**
     * get elastic in out.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * get elastic in out。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.getElasticInOut = function (amplitude, period) {
      var pi2 = Math.PI * 2;
      return function (t) {
        var s = period / pi2 * Math.asin(1 / amplitude);
        if ((t *= 2) < 1)
          return -0.5 * (amplitude * Math.pow(2, 10 * (t -= 1)) * Math.sin((t - s) * pi2 / period));
        return amplitude * Math.pow(2, -10 * (t -= 1)) * Math.sin((t - s) * pi2 / period) * 0.5 + 1;
      };
    };
    /**
     * quad in.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * quad in。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.quadIn = Ease.getPowIn(2);
    /**
     * quad out.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * quad out。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.quadOut = Ease.getPowOut(2);
    /**
     * quad in out.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * quad in out。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.quadInOut = Ease.getPowInOut(2);
    /**
     * cubic in.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * cubic in。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.cubicIn = Ease.getPowIn(3);
    /**
     * cubic out.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * cubic out。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.cubicOut = Ease.getPowOut(3);
    /**
     * cubic in out.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * cubic in out。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.cubicInOut = Ease.getPowInOut(3);
    /**
     * quart in.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * quart in。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.quartIn = Ease.getPowIn(4);
    /**
     * quart out.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * quart out。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.quartOut = Ease.getPowOut(4);
    /**
     * quart in out.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * quart in out。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.quartInOut = Ease.getPowInOut(4);
    /**
     * quint in.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * quint in。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.quintIn = Ease.getPowIn(5);
    /**
     * quint out.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * quint out。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.quintOut = Ease.getPowOut(5);
    /**
     * quint in out.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * quint in out。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.quintInOut = Ease.getPowInOut(5);
    /**
     * back in.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * back in。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.backIn = Ease.getBackIn(1.7);
    /**
     * back out.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * back out。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.backOut = Ease.getBackOut(1.7);
    /**
     * back in out.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * back in out。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.backInOut = Ease.getBackInOut(1.7);
    /**
     * elastic in.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * elastic in。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.elasticIn = Ease.getElasticIn(1, 0.3);
    /**
     * elastic out.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * elastic out。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.elasticOut = Ease.getElasticOut(1, 0.3);
    /**
     * elastic in out.See example.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * elastic in out。请查看示例
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Ease.elasticInOut = Ease.getElasticInOut(1, 0.3 * 1.5);
    return Ease;
  }());
  egret.Ease = Ease;
  __reflect(Ease.prototype, "egret.Ease");
})(egret || (egret = {}));
//////////////////////////////////////////////////////////////////////////////////////
//
//  Copyright (c) 2014-present, Egret Technology.
//  All rights reserved.
//  Redistribution and use in source and binary forms, with or without
//  modification, are permitted provided that the following conditions are met:
//
//     * Redistributions of source code must retain the above copyright
//       notice, this list of conditions and the following disclaimer.
//     * Redistributions in binary form must reproduce the above copyright
//       notice, this list of conditions and the following disclaimer in the
//       documentation and/or other materials provided with the distribution.
//     * Neither the name of the Egret nor the
//       names of its contributors may be used to endorse or promote products
//       derived from this software without specific prior written permission.
//
//  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
//  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
//  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
//  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
//  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
//  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
//  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
//  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
//  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
//////////////////////////////////////////////////////////////////////////////////////
var egret;
(function (egret) {
  /**
   * Tween is the animation easing class of Egret
   * @see http://edn.egret.com/cn/docs/page/576 Tween ease animation
   * @version Egret 2.4
   * @platform Web,Native
   * @includeExample extension/tween/Tween.ts
   * @language en_US
   */
  /**
   * Tween是Egret的动画缓动类
   * @see http://edn.egret.com/cn/docs/page/576 Tween缓动动画
   * @version Egret 2.4
   * @platform Web,Native
   * @includeExample extension/tween/Tween.ts
   * @language zh_CN
   */
  var Tween = (function (_super) {
    __extends(Tween, _super);

    /**
     * 创建一个 egret.Tween 对象
     * @private
     * @version Egret 2.4
     * @platform Web,Native
     */
    function Tween(target, props, pluginData) {
      var _this = _super.call(this) || this;
      /**
       * @private
       */
      _this._target = null;
      /**
       * @private
       */
      _this._useTicks = false;
      /**
       * @private
       */
      _this.ignoreGlobalPause = false;
      /**
       * @private
       */
      _this.loop = false;
      /**
       * @private
       */
      _this.pluginData = null;
      /**
       * @private
       */
      _this._steps = null;
      /**
       * @private
       */
      _this.paused = false;
      /**
       * @private
       */
      _this.duration = 0;
      /**
       * @private
       */
      _this._prevPos = -1;
      /**
       * @private
       */
      _this.position = null;
      /**
       * @private
       */
      _this._prevPosition = 0;
      /**
       * @private
       */
      _this._stepPosition = 0;
      /**
       * @private
       */
      _this.passive = false;
      _this.initialize(target, props, pluginData);
      return _this;
    }

    /**
     * Activate an object and add a Tween animation to the object
     * @param target {any} The object to be activated
     * @param props {any} Parameters, support loop onChange onChangeObj
     * @param pluginData {any} Write realized
     * @param override {boolean} Whether to remove the object before adding a tween, the default value false
     * Not recommended, you can use Tween.removeTweens(target) instead.
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * 激活一个对象，对其添加 Tween 动画
     * @param target {any} 要激活 Tween 的对象
     * @param props {any} 参数，支持loop(循环播放) onChange(变化函数) onChangeObj(变化函数作用域)
     * @param pluginData {any} 暂未实现
     * @param override {boolean} 是否移除对象之前添加的tween，默认值false。
     * 不建议使用，可使用 Tween.removeTweens(target) 代替。
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Tween.get = function (target, props, pluginData, override) {
      if (pluginData === void 0) {
        pluginData = null;
      }
      if (override === void 0) {
        override = false;
      }
      if (override) {
        Tween.removeTweens(target);
      }
      return new Tween(target, props, pluginData);
    };
    /**
     * Delete all Tween animations from an object
     * @param target The object whose Tween to be deleted
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * 删除一个对象上的全部 Tween 动画
     * @param target  需要移除 Tween 的对象
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Tween.removeTweens = function (target) {
      if (!target.tween_count) {
        return;
      }
      var tweens = Tween._tweens;
      for (var i = tweens.length - 1; i >= 0; i--) {
        if (tweens[i]._target == target) {
          tweens[i].paused = true;
          tweens.splice(i, 1);
        }
      }
      target.tween_count = 0;
    };
    /**
     * Pause all Tween animations of a certain object
     * @param target The object whose Tween to be paused
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * 暂停某个对象的所有 Tween
     * @param target 要暂停 Tween 的对象
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Tween.pauseTweens = function (target) {
      if (!target.tween_count) {
        return;
      }
      var tweens = egret.Tween._tweens;
      for (var i = tweens.length - 1; i >= 0; i--) {
        if (tweens[i]._target == target) {
          tweens[i].paused = true;
        }
      }
    };
    /**
     * Resume playing all easing of a certain object
     * @param target The object whose Tween to be resumed
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * 继续播放某个对象的所有缓动
     * @param target 要继续播放 Tween 的对象
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Tween.resumeTweens = function (target) {
      if (!target.tween_count) {
        return;
      }
      var tweens = egret.Tween._tweens;
      for (var i = tweens.length - 1; i >= 0; i--) {
        if (tweens[i]._target == target) {
          tweens[i].paused = false;
        }
      }
    };
    /**
     * @private
     *
     * @param delta
     * @param paused
     */
    Tween.tick = function (timeStamp, paused) {
      if (paused === void 0) {
        paused = false;
      }
      var delta = timeStamp - Tween._lastTime;
      Tween._lastTime = timeStamp;
      var tweens = Tween._tweens.concat();
      for (var i = tweens.length - 1; i >= 0; i--) {
        var tween_1 = tweens[i];
        if ((paused && !tween_1.ignoreGlobalPause) || tween_1.paused) {
          continue;
        }
        tween_1.$tick(tween_1._useTicks ? 1 : delta);
      }
      return false;
    };
    /**
     * @private
     *
     * @param tween
     * @param value
     */
    Tween._register = function (tween, value) {
      var target = tween._target;
      var tweens = Tween._tweens;
      if (value) {
        if (target) {
          target.tween_count = target.tween_count > 0 ? target.tween_count + 1 : 1;
        }
        tweens.push(tween);
        if (!Tween._inited) {
          Tween._lastTime = egret.getTimer();
          egret.ticker.$startTick(Tween.tick, null);
          Tween._inited = true;
        }
      }
      else {
        if (target) {
          target.tween_count--;
        }
        var i = tweens.length;
        while (i--) {
          if (tweens[i] == tween) {
            tweens.splice(i, 1);
            return;
          }
        }
      }
    };
    /**
     * Delete all Tween
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * 删除所有 Tween
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Tween.removeAllTweens = function () {
      var tweens = Tween._tweens;
      for (var i = 0, l = tweens.length; i < l; i++) {
        var tween_2 = tweens[i];
        tween_2.paused = true;
        tween_2._target.tween_count = 0;
      }
      tweens.length = 0;
    };
    /**
     * @private
     *
     * @param target
     * @param props
     * @param pluginData
     */
    Tween.prototype.initialize = function (target, props, pluginData) {
      this._target = target;
      if (props) {
        this._useTicks = props.useTicks;
        this.ignoreGlobalPause = props.ignoreGlobalPause;
        this.loop = props.loop;
        props.onChange && this.addEventListener("change", props.onChange, props.onChangeObj);
        if (props.override) {
          Tween.removeTweens(target);
        }
      }
      this.pluginData = pluginData || {};
      this._curQueueProps = {};
      this._initQueueProps = {};
      this._steps = [];
      if (props && props.paused) {
        this.paused = true;
      }
      else {
        Tween._register(this, true);
      }
      if (props && props.position != null) {
        this.setPosition(props.position, Tween.NONE);
      }
    };
    /**
     * @private
     *
     * @param value
     * @param actionsMode
     * @returns
     */
    Tween.prototype.setPosition = function (value, actionsMode) {
      if (actionsMode === void 0) {
        actionsMode = 1;
      }
      if (value < 0) {
        value = 0;
      }
      //正常化位置
      var t = value;
      var end = false;
      if (t >= this.duration) {
        if (this.loop) {
          var newTime = t % this.duration;
          if (t > 0 && newTime === 0) {
            t = this.duration;
          }
          else {
            t = newTime;
          }
        }
        else {
          t = this.duration;
          end = true;
        }
      }
      if (t == this._prevPos) {
        return end;
      }
      if (end) {
        this.setPaused(true);
      }
      var prevPos = this._prevPos;
      this.position = this._prevPos = t;
      this._prevPosition = value;
      if (this._target) {
        if (this._steps.length > 0) {
          // 找到新的tween
          var l = this._steps.length;
          var stepIndex = -1;
          for (var i = 0; i < l; i++) {
            if (this._steps[i].type == "step") {
              stepIndex = i;
              if (this._steps[i].t <= t && this._steps[i].t + this._steps[i].d >= t) {
                break;
              }
            }
          }
          for (var i = 0; i < l; i++) {
            if (this._steps[i].type == "action") {
              //执行actions
              if (actionsMode != 0) {
                if (this._useTicks) {
                  this._runAction(this._steps[i], t, t);
                }
                else if (actionsMode == 1 && t < prevPos) {
                  if (prevPos != this.duration) {
                    this._runAction(this._steps[i], prevPos, this.duration);
                  }
                  this._runAction(this._steps[i], 0, t, true);
                }
                else {
                  this._runAction(this._steps[i], prevPos, t);
                }
              }
            }
            else if (this._steps[i].type == "step") {
              if (stepIndex == i) {
                var step = this._steps[stepIndex];
                this._updateTargetProps(step, Math.min((this._stepPosition = t - step.t) / step.d, 1));
              }
            }
          }
        }
      }
      this.dispatchEventWith("change");
      return end;
    };
    /**
     * @private
     *
     * @param startPos
     * @param endPos
     * @param includeStart
     */
    Tween.prototype._runAction = function (action, startPos, endPos, includeStart) {
      if (includeStart === void 0) {
        includeStart = false;
      }
      var sPos = startPos;
      var ePos = endPos;
      if (startPos > endPos) {
        //把所有的倒置
        sPos = endPos;
        ePos = startPos;
      }
      var pos = action.t;
      if (pos == ePos || (pos > sPos && pos < ePos) || (includeStart && pos == startPos)) {
        action.f.apply(action.o, action.p);
      }
    };
    /**
     * @private
     *
     * @param step
     * @param ratio
     */
    Tween.prototype._updateTargetProps = function (step, ratio) {
      var p0, p1, v, v0, v1, arr;
      if (!step && ratio == 1) {
        this.passive = false;
        p0 = p1 = this._curQueueProps;
      }
      else {
        this.passive = !!step.v;
        //不更新props.
        if (this.passive) {
          return;
        }
        //使用ease
        if (step.e) {
          ratio = step.e(ratio, 0, 1, 1);
        }
        p0 = step.p0;
        p1 = step.p1;
      }
      for (var n in this._initQueueProps) {
        if ((v0 = p0[n]) == null) {
          p0[n] = v0 = this._initQueueProps[n];
        }
        if ((v1 = p1[n]) == null) {
          p1[n] = v1 = v0;
        }
        if (v0 == v1 || ratio == 0 || ratio == 1 || (typeof (v0) != "number")) {
          v = ratio == 1 ? v1 : v0;
        }
        else {
          v = v0 + (v1 - v0) * ratio;
        }
        var ignore = false;
        if (arr = Tween._plugins[n]) {
          for (var i = 0, l = arr.length; i < l; i++) {
            var v2 = arr[i].tween(this, n, v, p0, p1, ratio, !!step && p0 == p1, !step);
            if (v2 == Tween.IGNORE) {
              ignore = true;
            }
            else {
              v = v2;
            }
          }
        }
        if (!ignore) {
          this._target[n] = v;
        }
      }
    };
    /**
     * Whether setting is paused
     * @param value {boolean} Whether to pause
     * @returns Tween object itself
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * 设置是否暂停
     * @param value {boolean} 是否暂停
     * @returns Tween对象本身
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Tween.prototype.setPaused = function (value) {
      if (this.paused == value) {
        return this;
      }
      this.paused = value;
      Tween._register(this, !value);
      return this;
    };
    /**
     * @private
     *
     * @param props
     * @returns
     */
    Tween.prototype._cloneProps = function (props) {
      var o = {};
      for (var n in props) {
        o[n] = props[n];
      }
      return o;
    };
    /**
     * @private
     *
     * @param o
     * @returns
     */
    Tween.prototype._addStep = function (o) {
      if (o.d > 0) {
        o.type = "step";
        this._steps.push(o);
        o.t = this.duration;
        this.duration += o.d;
      }
      return this;
    };
    /**
     * @private
     *
     * @param o
     * @returns
     */
    Tween.prototype._appendQueueProps = function (o) {
      var arr, oldValue, i, l, injectProps;
      for (var n in o) {
        if (this._initQueueProps[n] === undefined) {
          oldValue = this._target[n];
          //设置plugins
          if (arr = Tween._plugins[n]) {
            for (i = 0, l = arr.length; i < l; i++) {
              oldValue = arr[i].init(this, n, oldValue);
            }
          }
          this._initQueueProps[n] = this._curQueueProps[n] = (oldValue === undefined) ? null : oldValue;
        }
        else {
          oldValue = this._curQueueProps[n];
        }
      }
      for (var n in o) {
        oldValue = this._curQueueProps[n];
        if (arr = Tween._plugins[n]) {
          injectProps = injectProps || {};
          for (i = 0, l = arr.length; i < l; i++) {
            if (arr[i].step) {
              arr[i].step(this, n, oldValue, o[n], injectProps);
            }
          }
        }
        this._curQueueProps[n] = o[n];
      }
      if (injectProps) {
        this._appendQueueProps(injectProps);
      }
      return this._curQueueProps;
    };
    /**
     * @private
     *
     * @param o
     * @returns
     */
    Tween.prototype._addAction = function (o) {
      o.t = this.duration;
      o.type = "action";
      this._steps.push(o);
      return this;
    };
    /**
     * @private
     *
     * @param props
     * @param o
     */
    Tween.prototype._set = function (props, o) {
      for (var n in props) {
        o[n] = props[n];
      }
    };
    /**
     * Wait the specified milliseconds before the execution of the next animation
     * @param duration {number} Waiting time, in milliseconds
     * @param passive {boolean} Whether properties are updated during the waiting time
     * @returns Tween object itself
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * 等待指定毫秒后执行下一个动画
     * @param duration {number} 要等待的时间，以毫秒为单位
     * @param passive {boolean} 等待期间属性是否会更新
     * @returns Tween对象本身
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Tween.prototype.wait = function (duration, passive) {
      if (duration == null || duration <= 0) {
        return this;
      }
      var o = this._cloneProps(this._curQueueProps);
      return this._addStep({d: duration, p0: o, p1: o, v: passive});
    };
    /**
     * Modify the property of the specified object to a specified value
     * @param props {Object} Property set of an object
     * @param duration {number} Duration
     * @param ease {egret.Ease} Easing algorithm
     * @returns {egret.Tween} Tween object itself
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * 将指定对象的属性修改为指定值
     * @param props {Object} 对象的属性集合
     * @param duration {number} 持续时间
     * @param ease {egret.Ease} 缓动算法
     * @returns {egret.Tween} Tween对象本身
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Tween.prototype.to = function (props, duration, ease) {
      if (ease === void 0) {
        ease = undefined;
      }
      if (isNaN(duration) || duration < 0) {
        duration = 0;
      }
      this._addStep({
        d: duration || 0,
        p0: this._cloneProps(this._curQueueProps),
        e: ease,
        p1: this._cloneProps(this._appendQueueProps(props))
      });
      //加入一步set，防止游戏极其卡顿时候，to后面的call取到的属性值不对
      return this.set(props);
    };
    /**
     * Execute callback function
     * @param callback {Function} Callback method
     * @param thisObj {any} this action scope of the callback method
     * @param params {any[]} Parameter of the callback method
     * @returns {egret.Tween} Tween object itself
     * @version Egret 2.4
     * @platform Web,Native
     * @example
     * <pre>
     *  egret.Tween.get(display).call(function (a:number, b:string) {
         *      console.log("a: " + a); // the first parameter passed 233
         *      console.log("b: " + b); // the second parameter passed “hello”
         *  }, this, [233, "hello"]);
     * </pre>
     * @language en_US
     */
    /**
     * 执行回调函数
     * @param callback {Function} 回调方法
     * @param thisObj {any} 回调方法this作用域
     * @param params {any[]} 回调方法参数
     * @returns {egret.Tween} Tween对象本身
     * @version Egret 2.4
     * @platform Web,Native
     * @example
     * <pre>
     *  egret.Tween.get(display).call(function (a:number, b:string) {
         *      console.log("a: " + a); //对应传入的第一个参数 233
         *      console.log("b: " + b); //对应传入的第二个参数 “hello”
         *  }, this, [233, "hello"]);
     * </pre>
     * @language zh_CN
     */
    Tween.prototype.call = function (callback, thisObj, params) {
      if (thisObj === void 0) {
        thisObj = undefined;
      }
      if (params === void 0) {
        params = undefined;
      }
      return this._addAction({f: callback, p: params ? params : [], o: thisObj ? thisObj : this._target});
    };
    /**
     * Now modify the properties of the specified object to the specified value
     * @param props {Object} Property set of an object
     * @param target The object whose Tween to be resumed
     * @returns {egret.Tween} Tween object itself
     * @version Egret 2.4
     * @platform Web,Native
     */
    /**
     * 立即将指定对象的属性修改为指定值
     * @param props {Object} 对象的属性集合
     * @param target 要继续播放 Tween 的对象
     * @returns {egret.Tween} Tween对象本身
     * @version Egret 2.4
     * @platform Web,Native
     */
    Tween.prototype.set = function (props, target) {
      if (target === void 0) {
        target = null;
      }
      //更新当前数据，保证缓动流畅性
      this._appendQueueProps(props);
      return this._addAction({f: this._set, o: this, p: [props, target ? target : this._target]});
    };
    /**
     * Execute
     * @param tween {egret.Tween} The Tween object to be operated. Default: this
     * @returns {egret.Tween} Tween object itself
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * 执行
     * @param tween {egret.Tween} 需要操作的 Tween 对象，默认this
     * @returns {egret.Tween} Tween对象本身
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Tween.prototype.play = function (tween) {
      if (!tween) {
        tween = this;
      }
      return this.call(tween.setPaused, tween, [false]);
    };
    /**
     * Pause
     * @param tween {egret.Tween} The Tween object to be operated. Default: this
     * @returns {egret.Tween} Tween object itself
     * @version Egret 2.4
     * @platform Web,Native
     * @language en_US
     */
    /**
     * 暂停
     * @param tween {egret.Tween} 需要操作的 Tween 对象，默认this
     * @returns {egret.Tween} Tween对象本身
     * @version Egret 2.4
     * @platform Web,Native
     * @language zh_CN
     */
    Tween.prototype.pause = function (tween) {
      if (!tween) {
        tween = this;
      }
      return this.call(tween.setPaused, tween, [true]);
    };
    /**
     * @method egret.Tween#tick
     * @param delta {number}
     * @private
     * @version Egret 2.4
     * @platform Web,Native
     */
    Tween.prototype.$tick = function (delta) {
      if (this.paused) {
        return;
      }
      this.setPosition(this._prevPosition + delta);
    };
    /**
     * 不做特殊处理
     * @constant {number} egret.Tween.NONE
     * @private
     */
    Tween.NONE = 0;
    /**
     * 循环
     * @constant {number} egret.Tween.LOOP
     * @private
     */
    Tween.LOOP = 1;
    /**
     * 倒序
     * @constant {number} egret.Tween.REVERSE
     * @private
     */
    Tween.REVERSE = 2;
    /**
     * @private
     */
    Tween._tweens = [];
    /**
     * @private
     */
    Tween.IGNORE = {};
    /**
     * @private
     */
    Tween._plugins = {};
    /**
     * @private
     */
    Tween._inited = false;
    Tween._lastTime = 0;
    return Tween;
  }(egret.EventDispatcher));
  egret.Tween = Tween;
  __reflect(Tween.prototype, "egret.Tween");
})(egret || (egret = {}));
//////////////////////////////////////////////////////////////////////////////////////
//
//  Copyright (c) 2014-present, Egret Technology.
//  All rights reserved.
//  Redistribution and use in source and binary forms, with or without
//  modification, are permitted provided that the following conditions are met:
//
//     * Redistributions of source code must retain the above copyright
//       notice, this list of conditions and the following disclaimer.
//     * Redistributions in binary form must reproduce the above copyright
//       notice, this list of conditions and the following disclaimer in the
//       documentation and/or other materials provided with the distribution.
//     * Neither the name of the Egret nor the
//       names of its contributors may be used to endorse or promote products
//       derived from this software without specific prior written permission.
//
//  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
//  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
//  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
//  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
//  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
//  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
//  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
//  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
//  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
//////////////////////////////////////////////////////////////////////////////////////
var egret;
(function (egret) {
  var tween;
  (function (tween) {
    /**
     * Abstract class, Indicate the base action.
     * @version Egret 3.1.8
     * @platform Web,Native
     * @language en_US
     */
    /**
     * 抽象类，表示一个基本动作
     * @version Egret 3.1.8
     * @platform Web,Native
     * @language zh_CN
     */
    var BasePath = (function (_super) {
      __extends(BasePath, _super);

      function BasePath() {
        var _this = _super !== null && _super.apply(this, arguments) || this;
        /**
         * the name of this action.
         * @version Egret 3.1.8
         * @platform Web,Native
         * @language en_US
         */
        /**
         * 动作的名称
         * @version Egret 3.1.8
         * @platform Web,Native
         * @language zh_CN
         */
        _this.name = "";
        return _this;
      }

      return BasePath;
    }(egret.EventDispatcher));
    tween.BasePath = BasePath;
    __reflect(BasePath.prototype, "egret.tween.BasePath");
    /**
     * Indicate the to action. See <code>Tween.to</code>
     * @version Egret 3.1.8
     * @platform Web,Native
     * @language en_US
     */
    /**
     * 表示一个to动作，参见<code>Tween.to</code>
     * @version Egret 3.1.8
     * @platform Web,Native
     * @language zh_CN
     */
    var To = (function (_super) {
      __extends(To, _super);

      function To() {
        var _this = _super !== null && _super.apply(this, arguments) || this;
        /**
         * Property set of an object
         * @version Egret 3.1.8
         * @platform Web,Native
         * @language en_US
         */
        /**
         * 对象的属性集合
         * @version Egret 3.1.8
         * @platform Web,Native
         * @language zh_CN
         */
        _this.props = undefined;
        /**
         * Duration
         * @version Egret 3.1.8
         * @platform Web,Native
         * @language en_US
         */
        /**
         * 持续时间
         * @version Egret 3.1.8
         * @platform Web,Native
         * @language zh_CN
         */
        _this.duration = 500;
        /**
         * Easing algorithm
         * @version Egret 3.1.8
         * @platform Web,Native
         * @language en_US
         */
        /**
         * 缓动算法
         * @version Egret 3.1.8
         * @platform Web,Native
         * @language zh_CN
         */
        _this.ease = undefined;
        return _this;
      }

      return To;
    }(BasePath));
    tween.To = To;
    __reflect(To.prototype, "egret.tween.To");
    /**
     * Indicate the wait action. See <code>Tween.wait</code>
     * @version Egret 3.1.8
     * @platform Web,Native
     * @language en_US
     */
    /**
     * 表示一个wait动作，参见<code>Tween.wait</code>
     * @version Egret 3.1.8
     * @platform Web,Native
     * @language zh_CN
     */
    var Wait = (function (_super) {
      __extends(Wait, _super);

      function Wait() {
        var _this = _super !== null && _super.apply(this, arguments) || this;
        /**
         * Duration
         * @version Egret 3.1.8
         * @platform Web,Native
         * @language en_US
         */
        /**
         * 持续时间
         * @version Egret 3.1.8
         * @platform Web,Native
         * @language zh_CN
         */
        _this.duration = 500;
        /**
         * Whether properties are updated during the waiting time
         * @version Egret 3.1.8
         * @platform Web,Native
         * @language en_US
         */
        /**
         * 等待期间属性是否会更新
         * @version Egret 3.1.8
         * @platform Web,Native
         * @language zh_CN
         */
        _this.passive = undefined;
        return _this;
      }

      return Wait;
    }(BasePath));
    tween.Wait = Wait;
    __reflect(Wait.prototype, "egret.tween.Wait");
    /**
     * Indicate the set action. See <code>Tween.set</code>
     * @version Egret 3.1.8
     * @platform Web,Native
     * @language en_US
     */
    /**
     * 表示一个set动作，参见<code>Tween.set</code>
     * @version Egret 3.1.8
     * @platform Web,Native
     * @language zh_CN
     */
    var Set = (function (_super) {
      __extends(Set, _super);

      function Set() {
        var _this = _super !== null && _super.apply(this, arguments) || this;
        /**
         * Property set of an object
         * @version Egret 3.1.8
         * @platform Web,Native
         * @language en_US
         */
        /**
         * 对象的属性集合
         * @version Egret 3.1.8
         * @platform Web,Native
         * @language zh_CN
         */
        _this.props = undefined;
        return _this;
      }

      return Set;
    }(BasePath));
    tween.Set = Set;
    __reflect(Set.prototype, "egret.tween.Set");
    /**
     * Indicate the tick action. See <code>Tween.tick</code>
     * @version Egret 3.1.8
     * @platform Web,Native
     * @language en_US
     */
    /**
     * 表示一个tick动作，参见<code>Tween.tick</code>
     * @version Egret 3.1.8
     * @platform Web,Native
     * @language zh_CN
     */
    var Tick = (function (_super) {
      __extends(Tick, _super);

      function Tick() {
        var _this = _super !== null && _super.apply(this, arguments) || this;
        /**
         * Delta time
         * @version Egret 3.1.8
         * @platform Web,Native
         * @language en_US
         */
        /**
         * 增加的时间
         * @version Egret 3.1.8
         * @platform Web,Native
         * @language zh_CN
         */
        _this.delta = 0;
        return _this;
      }

      return Tick;
    }(BasePath));
    tween.Tick = Tick;
    __reflect(Tick.prototype, "egret.tween.Tick");

    function convertEase(ease) {
      if (typeof ease === 'function') {
        return ease;
      }
      else {
        var func = egret.Ease[ease];
        if (typeof func === 'function') {
          return func;
        }
      }
      return null;
    }

    /**
     * TweenItem is a wrapper for Tween, which can set the behavior of Tween by setting attributes and adding Path.
     *
     * @event pathComplete Dispatched when some Path has complete.
     * @event complete Dispatched when all Paths has complete.
     *
     * @defaultProperty props
     * @version Egret 3.1.8
     * @platform Web,Native
     * @language en_US
     */
    /**
     * TweenItem是对Tween的包装器，能通过设置属性和添加Path的方式设置Tween的行为。
     * 通常用于使用在EXML中定义组件的动画。
     *
     * @event pathComplete 当某个Path执行完毕时会派发此事件。
     * @event complete 当所有Path执行完毕时会派发此事件。
     *
     * @defaultProperty props
     * @version Egret 3.1.8
     * @platform Web,Native
     * @language zh_CN
     */
    /**
     * Use in exml:
     * ```
     *  <tween:TweenItem target="{this.button}">
     *    <tween:props>
     *      <e:Object loop="{true}"/>
     *    </tween:props>
     *    <tween:paths>
     *      <e:Array>
     *        <tween:To duration="500">
     *          <tween:props>
     *            <e:Object x="{100}" y="{200}" />
     *          </tween:props>
     *        </tween:To>
     *        <tween:Wait duration="1000" />
     *        <tween:To duration="1000">
     *          <tween:props>
     *            <e:Object x="{200}" y="{100}" />
     *          </tween:props>
     *        </tween:To>
     *      </e:Array>
     *    </tween:paths>
     *  </tween:TweenItem>
     * ```
     */
    var TweenItem = (function (_super) {
      __extends(TweenItem, _super);

      function TweenItem() {
        var _this = _super.call(this) || this;
        _this.isStop = false;
        return _this;
      }

      Object.defineProperty(TweenItem.prototype, "props", {
        /**
         * The Tween's props.
         * @version Egret 3.1.8
         * @platform Web,Native
         * @language en_US
         */
        /**
         * Tween的props参数。
         * @version Egret 3.1.8
         * @platform Web,Native
         * @language zh_CN
         */
        get: function () {
          return this._props;
        },
        set: function (value) {
          this._props = value;
        },
        enumerable: true,
        configurable: true
      });
      Object.defineProperty(TweenItem.prototype, "target", {
        /**
         * The Tween's target.
         * @version Egret 3.1.8
         * @platform Web,Native
         * @language en_US
         */
        /**
         * Tween的target参数。
         * @version Egret 3.1.8
         * @platform Web,Native
         * @language zh_CN
         */
        get: function () {
          return this._target;
        },
        set: function (value) {
          this._target = value;
        },
        enumerable: true,
        configurable: true
      });
      Object.defineProperty(TweenItem.prototype, "paths", {
        /**
         * The Actions in Tween.
         * @version Egret 3.1.8
         * @platform Web,Native
         * @language en_US
         */
        /**
         * TweenItem中添加的行为。
         * @version Egret 3.1.8
         * @platform Web,Native
         * @language zh_CN
         */
        get: function () {
          return this._paths;
        },
        set: function (value) {
          this._paths = value || [];
        },
        enumerable: true,
        configurable: true
      });
      /**
       * Play the Tween
       * @position The starting position, the default is from the last position to play
       * @version Egret 3.1.8
       * @platform Web,Native
       * @language en_US
       */
      /**
       * 播放Tween
       * @position 播放的起始位置, 默认为从上次位置继续播放
       * @version Egret 3.1.8
       * @platform Web,Native
       * @language zh_CN
       */
      TweenItem.prototype.play = function (position) {
        if (!this.tween) {
          this.createTween(position);
        }
        else {
          this.tween.setPaused(false);
          if (this.isStop && position == undefined) {
            position = 0;
            this.isStop = false;
          }
          if (position !== undefined && position !== null) {
            this.tween.setPosition(position);
          }
        }
      };
      /**
       * Pause the Tween
       * @version Egret 3.1.8
       * @platform Web,Native
       * @language en_US
       */
      /**
       * 暂停Tween
       * @version Egret 3.1.8
       * @platform Web,Native
       * @language zh_CN
       */
      TweenItem.prototype.pause = function () {
        if (this.tween) {
          this.tween.setPaused(true);
        }
      };
      /**
       * Stop the Tween
       * @version Egret 3.1.8
       * @platform Web,Native
       * @language en_US
       */
      /**
       * 停止Tween
       * @version Egret 3.1.8
       * @platform Web,Native
       * @language zh_CN
       */
      TweenItem.prototype.stop = function () {
        this.pause();
        this.isStop = true;
      };
      TweenItem.prototype.createTween = function (position) {
        this.tween = egret.Tween.get(this._target, this._props);
        if (this._paths) {
          this.applyPaths();
        }
        if (position !== undefined && position !== null) {
          this.tween.setPosition(position);
        }
      };
      TweenItem.prototype.applyPaths = function () {
        for (var i = 0; i < this._paths.length; i++) {
          var path = this._paths[i];
          this.applyPath(path);
        }
      };
      TweenItem.prototype.applyPath = function (path) {
        var _this = this;
        if (path instanceof To) {
          this.tween.to(path.props, path.duration, convertEase(path.ease));
        }
        else if (path instanceof Wait) {
          this.tween.wait(path.duration, path.passive);
        }
        else if (path instanceof Set) {
          this.tween.set(path.props);
        }
        else if (path instanceof Tick) {
          this.tween.$tick(path.delta);
        }
        this.tween.call(function () {
          return _this.pathComplete(path);
        });
      };
      TweenItem.prototype.pathComplete = function (path) {
        path.dispatchEventWith('complete');
        this.dispatchEventWith('pathComplete', false, path);
        var index = this._paths.indexOf(path);
        if (index >= 0 && index === this._paths.length - 1) {
          this.dispatchEventWith('complete');
        }
      };
      return TweenItem;
    }(egret.EventDispatcher));
    tween.TweenItem = TweenItem;
    __reflect(TweenItem.prototype, "egret.tween.TweenItem");
    registerProperty(TweenItem, 'paths', 'Array', true);
    /**
     * TweenGroup is a collection of TweenItem that can be played in parallel with each Item
     *
     * @event itemComplete Dispatched when some TweenItem has complete.
     * @event complete Dispatched when all TweenItems has complete.
     *
     * @version Egret 3.1.8
     * @platform Web,Native
     * @includeExample extension/tween/TweenWrapper.ts
     * @language en_US
     */
    /**
     * TweenGroup是TweenItem的集合，可以并行播放每一个Item
     * @version Egret 3.1.8
     * @platform Web,Native
     * @includeExample extension/tween/TweenWrapper.ts
     * @language zh_CN
     */
    var TweenGroup = (function (_super) {
      __extends(TweenGroup, _super);

      function TweenGroup() {
        var _this = _super.call(this) || this;
        _this.completeCount = 0;
        return _this;
      }

      Object.defineProperty(TweenGroup.prototype, "items", {
        /**
         * The Array that TweenItems in TweenGroup.
         * @version Egret 3.1.8
         * @platform Web,Native
         * @language en_US
         */
        /**
         * TweenGroup要控制的TweenItem集合。
         * @version Egret 3.1.8
         * @platform Web,Native
         * @language zh_CN
         */
        get: function () {
          return this._items;
        },
        set: function (value) {
          this.completeCount = 0;
          this.registerEvent(false);
          this._items = value;
          this.registerEvent(true);
        },
        enumerable: true,
        configurable: true
      });
      TweenGroup.prototype.registerEvent = function (add) {
        var _this = this;
        this._items && this._items.forEach(function (item) {
          if (add) {
            item.addEventListener('complete', _this.itemComplete, _this);
          }
          else {
            item.removeEventListener('complete', _this.itemComplete, _this);
          }
        });
      };
      /**
       * Play the all TweenItems
       * @time The starting position, the default is from the last position to play。If use 0, the group will play from the start position.
       * @version Egret 3.1.8
       * @platform Web,Native
       * @language en_US
       */
      /**
       * 播放所有的TweenItem
       * @time 播放的起始位置, 默认为从上次位置继续播放。如果为0，则从起始位置开始播放。
       * @version Egret 3.1.8
       * @platform Web,Native
       * @language zh_CN
       */
      TweenGroup.prototype.play = function (time) {
        if (!this._items) {
          return;
        }
        for (var i = 0; i < this._items.length; i++) {
          var item = this._items[i];
          item.play(time);
        }
      };
      /**
       * Pause the all TweenItems
       * @version Egret 3.1.8
       * @platform Web,Native
       * @language en_US
       */
      /**
       * 暂停播放所有的TweenItem
       * @version Egret 3.1.8
       * @platform Web,Native
       * @language zh_CN
       */
      TweenGroup.prototype.pause = function () {
        if (!this._items) {
          return;
        }
        for (var i = 0; i < this._items.length; i++) {
          var item = this._items[i];
          item.pause();
        }
      };
      /**
       * Stop the all TweenItems
       * @version Egret 3.1.8
       * @platform Web,Native
       * @language en_US
       */
      /**
       * 停止所有的TweenItem
       * @version Egret 3.1.8
       * @platform Web,Native
       * @language zh_CN
       */
      TweenGroup.prototype.stop = function () {
        if (!this._items) {
          return;
        }
        for (var i = 0; i < this._items.length; i++) {
          var item = this._items[i];
          item.stop();
        }
      };
      TweenGroup.prototype.itemComplete = function (e) {
        var item = e.currentTarget;
        this.completeCount++;
        this.dispatchEventWith('itemComplete', false, item);
        if (this.completeCount === this.items.length) {
          this.dispatchEventWith('complete');
          this.completeCount = 0;
        }
      };
      return TweenGroup;
    }(egret.EventDispatcher));
    tween.TweenGroup = TweenGroup;
    __reflect(TweenGroup.prototype, "egret.tween.TweenGroup");
    registerProperty(TweenGroup, 'items', 'Array', true);

    function registerProperty(classDefinition, property, type, asDefault) {
      var prototype = classDefinition.prototype;
      prototype.__meta__ = prototype.__meta__ || {};
      prototype.__meta__[property] = type;
      if (asDefault) {
        prototype.__defaultProperty__ = property;
      }
    }
  })(tween = egret.tween || (egret.tween = {}));
})(egret || (egret = {}));
